Komogortsev, Oleg V.Ryu, Young SamKoh, Do Hyong2012-06-102012-06-102012-06-10Komogortsev, O. V., Ryu, Y. S., & Koh, D. H. (2012). Fast target selection via saccade-driven methods (Report No. TXSTATE-CS-TR-2012-6). Texas State University-San Marcos, Department of Computer Science.https://hdl.handle.net/10877/4158Three fast, saccade driven, target selection methods are explored. The first method selects a target at the beginning of a saccade with the objective of providing target selection in almost constant amount of time regardless of the distance to the target. The second method selects a target at the end of a saccade. The third is a hybrid method combining the speed of the saccade-driven selection with the accuracy of the conventional Dwell-Time selection. Theoretical evaluation of the proposed methods conducted via characteristics of the Human Visual System and a mathematical model of the human eye indicates that the objective is tenable. Practical evaluation of the proposed methods is conducted with the Multi-Directional Fitts' Law task and with a real-time eye-gaze-guided video game designed to simulate gaming environments where selection speed of a target is of outmost importance. The results indicate that proposed methods show an increased throughput and task completion performance compared to the conventional Dwell-Time target selection method.Text20 pages1 file (.pdf)entarget selectionsaccadeoculomotor plantinteractionhuman computer interactionvideo gameeye movement classificationComputer ScienceFast Target Selection via Saccade-driven MethodsTechnical Report